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      SERVER DISCORD   08/20/2018

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Showing most liked content since 01/10/2019 in all areas

  1. 1 point
    I think most of us would agree that the Slayer Point shop is terribly outdated and the rewards aren't very rewarding at all. I feel the shop needs an update badly. I came up with a Reward shop list that I feel would help give the Slayer shop the long overdue boost it deserves. Please tell me what you think is a good idea, and what's not. What would you change? What would you put in there? I tried to keep the rewards reasonable and not be too OP, but I think they are still sufficient rewards. SLAYER SHOP Flame Gloves - 600 pts Archery/Mage/Warrior Boxes - 500 pts Quest Points Cape - 400 pts Gold Mystery Box - 350 pts Slayer Helm - 350 pts Blowpipe - 350 pts Steadfast/Ragefire/Glavien Boots - 325 pts Legendary Mbox - 275 pts Lava Dragon Boots - 250 pts Gold Bag - 225 pts Holy Elixr - 225 pts Barrows Sets - 200 pts Dragonkin Lamp - 200 pts Charming Imp - 200 pts Seers/Warrior/Archer/Zerker ring - 200 pts Golden Maul - 175 pts Ring of Wealth - 150 pts Charm Box - 150 pts Bonecrusher - 150 pts Saradomin Sword - 150 pts Barrelchest Anchor - 150 pts Balmung - 150 pts Zammy/Sara/Bandos Hilts - 150 pts Fighter Torso - 150 pts Mystery Box - 130 pts Zamorakian Spear - 125 pts Staff of Light - 125 pts Dark Bow - 125 pts Abyssal Whip - 125 pts Dragon Boots - 100 pts Amulet of Fury - 75 pts Ranger Boots - 75 pts 100 Dragon Arrows - 50 pts 100 Dragon Darts - 40 pts Super Combat Potion - 25 pts Steel Titan Pouch - 15 pts Overload (4) - 10 pts Crystal Key - 5 pts Ring of Slaying (8) - 5 pts Cooked Rocktail - 3 pts Now, part 2 of my suggestions. I think a good idea for duo Slayer, which I feel would benefit the community by allowing and encouraging people to interact, would be to give the Duo the ability to both teleport to an instance for EVERY monster assigned to them. With more and more people online, the bosses are often occupied, and I see that as an issue that negatively impacts the server as it disheartens some players because they don't have a chance to boss. A neat way to remedy this issue is this Duo Slayer instanced dungeons idea. Have an option on the slayer gem or something like that that would teleport the player to the instanced dungeon and their partner would do the same and they would get teleported to the dungeon as well. I think allowing the duo to actually be together and not in their own separate dungeons would be best as it feels like that's the way Duo Slaying was meant to be done. In some of these instanced dungeons there would be multiple npc's to attack, like Slash Bash, Lizardman Shamans, Phoenix's so each player can earn boss pts and help accomplish the slayer task. However bosses like Corporeal Beast, Nex and the other "end game" bosses like that would just have 1 npc to be fought. I am unsure of what the proper solution to wilderness bosses would be, as I don't feel like having Abby Sire, Scorpia and Vennenatis in a safe instanced dungeon would be a good idea. I think it would likely be best to have those Wilderness bosses not available to be assigned if your in a duo. Please leave your comments and tell me what you think of this idea and what you would change etc.
  2. 1 point
    Welcome & enjoy your stay.
  3. 1 point
    Welcome to the server! I'm sure you'll have fun! hopefully see you in-game!
  4. 1 point
    Welcome!! I've seen you around ;p
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  7. 1 point
    Welcome to Simplicity, hope you enjoy your stay. Feel free to ask for help here on the forums or on our discord server. (You'll receive a much faster answer on discord)
  8. 1 point
    A higher tier master cape for 2b xp sounds cool I'll discuss it and see if that's something we can do!
  9. 1 point
    Awesome! But would have really liked the master capes to be obtainable in game by getting 2b xp in a skill Also very happy to see " removed "dupe detection" that was added long ago causing players to lose money from their pouch" on the list. Thanks a lot for putting this together Supreme! Very appreciated.
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