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      SERVER DISCORD   08/20/2018

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Mak3 last won the day on May 2

Mak3 had the most liked content!

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13 Good
  1. I agree with the nex and spirit shield drops, but what would you suggest in it's place for the higher donators? whatever they add it'll decrease the value...No win situation to me
  2. All seem fair and good additions to the server, I wouldn't have any problems with these!
  3. I'm not sure about the boxes to godwars. The way I see that is if they did add them, players with scythe can kill 100's per hour and get these boxes easily. The same happened at lava's that's why they changed the drop rates.
  4. Great updates!
  5. This has been suggest numerous time and nothing has happened! I completely agree but can't see anything happening unfortunately
  6. Best idea we've had for a while! 100% support on this!
  7. Every other high tier set has this benefit so I don't see why Celesital should be any different! This would be the 4th time this has been suggested so maybe it's about time you read it.
  8. All great expect not being able use SS pets in raids.. I mean imagine getting olm pet upgrading to ss and not being able to use in the place you got it. This one to me makes no sense.
  9. Appreciate your response maybe if they added the PVP into well for 100m note? this way it'll create a sink of PVP armour as well as bringing money into the eco and also gives the option for new players to use the armour!
  10. This suggestion is being made on the large majority of players that talk often in help CC agree on. Currently when new players join the server everybody suggests getting Armadyl and blowpipe to start bossing. Why do you think this is the case? it's simple melee and magic gear around that level is utter garbage. Furthermore not every player enjoys using range. My suggestion and a large part of the community would be firstly make PVP armour not degrade. By implementing this change it'll give a more even progression ladder towards Torva, Justiciar and Sacred clay. For example:(Rough guidelines) Bandos 100-150m ea piece - Which is hard to obtain as most players throw into well. Vesta/Stat 400-500m a piece Torva 2B a piece Justiciar 4-5B a piece Sacred clay 40-50B a piece The same structure would apply for the magic gear. And maybe implementing a set just between Ahrims and Zuriels? Ahrims 5-10m a piece New set? 100-150m a piece Zuriels 400-500m a piece Virtus 2B a piece Ancrestral 4-5B a piece Celestial 40-50B a piece As well as the armours get a revamp I think the weapons associated with the sets should be as well. Currently as everybody knows Twisted bow (All types), Scythe, Scythe X, Sangi staff etc.. are the best and rightfully so. As you continue down the ladder you see a remarkable difference in damage using all the other weapons, As well as the price gap. My suggestion for these would just be a slight damage increase on them. This would make using all attack styles more common and create more options for players to use. Feel free to comment your views and suggestions and hopefully we'll be able to get a change for the better
  11. 100% support this idea, all the items you've suggested are ones which people use often in game therefore creating a purpose for slayer.
  12. I agree on all of your suggestions but i strongly disagree with this! How is there tooo much coins in the game???? With all the boxes and goodiebags more items than coins are coming into the eco, just look at the pos! People's items don't sell for weeks as people don;t have coins! Bosses in general don't drop enough coins... bosses drops don't sell.
  13. I agree with this suggestion, with Bandos being able to turn into Torva as well, there isn't any Bandos on the market for new players to purchase as everyone places in well. I think with Bandos currently at 100m a piece, Vesta, Stat and Zuriels could easily be priced 400-500m a piece and then onto Torva at 2b ea a piece. I feel this would be a steady and easily achievable climb for new players
  14. Wow.. love the layout! Looking forward to following your journey as well! (FYI you can buy the pking achievements inside home bank )
  15. I love the desire to bring updates out! However I feel this update has personally made us take a step back not forward, Wasn't any need for another AFK spot, was already multiple complaints about them and multiple people getting jailed and creating a scene when could be easily avoided The new Tarn boss doesn't drop anything which would make you kill it. Not being able to take SS pets there as well? Some players donate to use them, now bringing content out where you can't? Also costs 50B if you weren't to donate for it? I like the idea of adding more items that can be thrown into the well, but most doesn't seemed to have worked, new players will find it harder now to buy bandos, vesta,stat etc just isn't worth buying with e degrade. Nerfing the lava giants as well? Nowhere has this been stated? You want more more into the eco yet nerf the easiest way too? The boots and shields weren't affecting the eco as most thrown into well, as for the gold bags, you hardly get anything out of them and if you did feel this was effecting the eco, just lower the max amount you can obtain from them? These only seemed from the outside bad because people with 15+% drop rate increase and scythe were killing them? Making them look better than they actually were. The amount of items coming into the eco from goodiebags, deals you run, although these are great and have there benefits, still no actual cash coming in with the items? Prices of the high tier armour increasing but the amount of cash people earning from PVM is decreasing? Items take days/weeks to sell in pos as people don't have cash nowadays?