Love the wilderness slayer idea, would definitely bring more people to the wild! Great post mate!
In my opinion, I think a lot of regular players main concerns with pking is losing their hard earned items to some irl rich guy that just payed real cash for a clay set and a scythe or something. Thus making it an unfair advantage for the regular players and non donors who aren't as privelidged. I personally have tried to pk in statius only to be 2 hit by some guy in full torva with a scythe.
I know that's not something that's going to change tho because the server needs money to stay running so its always gonna be p2w. I don't have an issue with that. Im still a big fan of the server.
I think an alternative could be to make a 'low tier gear restricted zone' or something (the name needs work), where you would still lose your items, but the gear you can bring has to fall under a certain bracket. (eg. a limit on your dps and def bonus when entering.) so you wouldn't be able to pk there if you're wearing endgame gear that most players don't have.
That way the poor folks can pk too on an even playing field, and its not like rich people cant just buy crappy gear if they wanna pk. I think all that would take far too much work for the developers though, I have no idea tbh how hard it is because im no coder, so I'll throw it out there.
Another alternative could be to make an area that works in a similar way to pk tournys where upon teleing there with no items, you're given a certain setup and everyone has to use the same gear.(could change setup every few hours or so to keep it lively and not boring fights in same gear) and instead of items upon death you're given a cash reward, or a random roll off a droptable. You would have to pay an entry fee (10-50m) so its not just free money and youre risking something if you lose. There would probably be issues with farming though so there might have to be a rule that you can't kill the same player repetitively or something like that.
thanks for reading if you made it thru my drabble,