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Iron Trees

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Iron Trees last won the day on December 10 2018

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  1. Very nice!!
  2. I don't understand the point of having a turquoise slayer helmet then, if there would be a vorkath slayer helmet added. Can you please explain the difference between the two and how you would create them then?
  3. I'm a fan of of #3, 4, and 5, but I think recycling emptied items into PvP is beyond ridiculous. I could randomly kill someone at Rogue when they're wearing nothing and have a chance at a blowpipe? Very bad idea IMO. Before you say something "well it wouldn't be for people wearing nothing" or something along those lines, you can get a pvp loot from people wearing nothing even if you only do 20 damage to them. I think a NPC for healing/spec regeneration is a nice idea, but I'd rather see a regeneration pool added to player owned houses instead. Would also make the construction skill less pointless here also. Lastly, I don't believe the "pk mode" would be that beneficial either. It takes like an hour or so to max out combat skills, very easy. I feel like it'd just be added pointless content.
  4. The Vorkaths Slayer Helmet is ingame? And I think adding Vorkath head to Abyssal Whip ito create a vorkath whip is kind of ridiculous. It's supposed to be the best whip ingame, and on 07 vorkath head is very common. They would make the weapon pointless here, and decrease its value by a ton.
  5. Nice guide, will definitely help a lot of people. Appreciate you putting in the time to create this.
  6. Thank you for making this! Construction is always one of those skills everyone is a tad confused about. This sums it up a ton.
  7. Hey, welcome to Simplicity! Hope you enjoy your time here!
  8. Very glad to see these updates. Appreciative of all the hard work y'all have been putting in.
  9. So I finished Completionist Cape on Ironman a while ago, and have since been working hard ingame to go for all pets. I personally haven't seen anyone do this, but it is something fun to work towards. Below I'll separate these into 2 sections, skilling and PVM. I will also add the XP/Killcount for each pet. Wish me luck on this grind Green = Complete Red = Incomplete Skilling 1/7 Rift Guardian Rocky Giant Squirrel Rock Golem Heron Beaver 306m Tangleroot PVM 17/37 Rock Crab - 747 TzTok-Jad Olm Tzrek-Zuk - 3 King Black Dragon - 307 Slash Bash - 818 Tormented Demon - 1973 Bork General Graardor - 657 Commander Zilyana K'ril Tsutsuroth Kree'arra - 193 Frost Dragon Green Dragon Bandos Avatar Baby Blue Dragon Barrelchest - 282 Lizardman Shaman Chaos Elemental Corporeal Beast - 343 Dagannoth Supreme Dagannoth Prime - 59 Dagannoth Rex Kalphite Queen - 530 Phoenix Nex Cerberus Jungle Strykewyrm - 157 Skotizo Kraken - 364 Giant Mole - 1894 Vorkath Ice Strykewyrm - 112 Venenatis Scorpia Desert Strykewyrm - 192 Wildywyrm - 35
  10. Not sure if you're trying to troll or if you're trying to report No Namer. If this is you trying to report him, don't expect anyone to take this seriously with how you've written it.
  11. Very glad to see these.
  12. Have been working a lot on Infernal Capes for no reason, except that I find it fun. Also have been pet hunting for a while and collection is starting to look decent. Oh yeah, and did Inferno wearing nothing but the bow lol Edit: First Inferno Pet ingame!
  13. Thank y'all both! I don't always make guides because I don't want to sound like "my way is the way to go", but on the ones I have made so far, it's been nothing but positive. Appreciate it!
  14. Many people struggle with the newly added "Inferno" and I have completed it over 30 times on maxed accounts, as well as on one defence pures. The only actual requirement is 43 prayer, and a Twisted Bow. I don't believe it's possible right now to complete with a crossbow/blowpipe. The Inferno is a minigame where you can receive the Infernal Cape located in Edgeville. At the moment it is the Tzhaar NPC named "Start Inferno" when you hover your mouse on it. The objective of the minigame is to defeat TzKal-Zuk. He has 1200 HP and if you do not stand behind the huge pillar in front of your character when you spawn, he will most likely hit you for all of your HP. Infernal Cape Stats: 99% of this Inferno is RNG based. EDIT: You can no longer teleport "::home" to get out of the Inferno. You'll have to die and respawn to try again. Gear: These are 2 setups that can easily defeat the Inferno. I suggest using the BIS items you can to do this. Inventory: You will definitely want to use an Overload during this. They are untradeable, but you can buy them in the Player Owned Stores and at the Donator Zone. Prayer: You will want to pray range, and use the best offensive range prayer you can. Before you start, make sure you overload and eat rocktails so your HP is it at the highest it can be. When you wear Pernix, and overload, then eat rocktails, your HP can get up to 162. Starting the fight - When you first spawn in, you'll want to immediately shoot twice. Do not move at all, just spam click Zuk. The pillar will start to move on the 2nd shot, but you'll stay protected. The pillar will immediately start moving towards the right, so you'll want to click a few tiles before the end, and shoot again as your run the direction you clicked. Now you're reaching the corner. You will want to stand on the 5th tile from the end, and shoot twice again. On your 2nd shot the pillar will start to move back towards the left, but just above you will stay protected. Note: If you have reached this point, and Zuk is not below at least 1,000 HP, I suggest teleporting "::home" and starting over. You're not likely to hit enough before the minions will stack you out. Now all you have to do is start moving with the pillar. There's not an exact spot to click, just try your best and don't lead too far or else the pillar will not protect you. The green highlighted area is where you should be clicking, and the blue highlighted area is where you should actually take a shot. If I have hit this point and Zuk is above 900 hitpoints, I usually teleport home to try again. In this picture, the green area is basically repeating the step above. You're just running to get in front of where the pillar will be when you actually shoot. The blue area is where you just took your last shot. At this point, Zuk should be around 450-700 HP. If you get to this point, have been hitting well, and Zuk is around 500 or so HP (hopefully lower), you've almost completed the Inferno. The left side is just like when you were on the right side. You'll want to start on the 5th tile and shoot twice. Prepare to run towards the right now. If you minions are already hitting you after you're shot twice and are about to run, you probably will not survive. I usually finish the kill around this point. There are times when you'll have to move again with the portal, but if you have made it to this point, you should already know where you should stand. Hopefully, by now you've completed the Inferno. CONGRATULATIONS Beat my collection now
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