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supreme

Update Log 04/28/2019

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supreme    16
Posted (edited)

Big thanks to our new developer Jonny for leading these bug fixes and new content! We pushed this update early for you guys to enjoy and will be updating very soon with the crystal rank and some more bug fixes!

  • Devout boots are no longer see through
  • When disconnecting from the game it will no longer log you into a different one of your account saves
  • The ring of slaying teleport for Kraken has been fixed
  • Ring of slaying will no longer teleport you directly into godwars boss teleports
  • The second fishing barrel at Rogues castle has been removed
  • You can now use pets/familiars at ::tarn
  • A ::zulrah command has been added
  • The frost dragons teleport will no longer say wilderness
  • Forging glorys/other items will no longer say that you need a level requirement unless you actually need the level requirement
  • Kalphite queen will now give you boss points & a drop after killing its final form.
  • The ::togglealert command will now correctly disable displaying of alerts above the chatbox and in the chatbox from box openings
  • Reverted the update done for blowpipe range calculation
  • Crystal zone finished just getting new rank and icons :)
  • The bug where you would hover over the left side of the mystery box discounts alert and it wouldn't hover correctly has been fixed.
  • The 'Sell 10' option when selling items to a shop has been replaced with 'Sell All'
  • The bug where your client icon would disapear when changing client sizes has been fixed.
  • The lumberjack set is no longer in the agility ticket shop.
  • You can now obtain it from chopping Evil trees 1/1000 - You will not get a piece that you already have.
  • Added a admin command to force respawn evil trees
  • Removed all duplicate items in boxes (minus coin tickets)
  • The inferno adze is no longer in the agility shop.
  • Lumberjack set now gives 5% xp boost to woodcutting.
  • Agile set now gives 5% xp boost to agility.
  • Runecrafting outfit now gives 5% xp boost to runecrafting.
  • You can no longer have familiars in Raids.
  • Added more demonic gorilla spawns.
  • Added more insatiable bloodveld spawns.
  • You can now get the following bosses as a slayer assignment: Zulrah, Skotizo, Vorkath
  • Switching genders will now update the look for the items you are wearing (ahrims for example).
  • You can now slay lava fire giants while on a fire giants task.
  • Burning noted magic logs now count towards achievement
  • Clay armour now has hp boost with soulsplit
  • Removed random gtheree message when getting a kill in pvp
  • Fixed farming icon being on friends list
  • Summoning tab will no longer glitch out your screen when summoning a pet them opening it
  • Merged teleport interface into master
  • Converted the teleport interface code into a dynamic system that allows other teleport categories other than bosses
  • Fixed misc issues with the teleport interface (not display category titles, more, etc)
  • Added all minigames, monsters, and player killing teleports
  • Hellpuppy pet now says the correct name instead of hellpupy
  • Finished teleport interface
  • Removed scrollbar from modern spellbook
  • Ring of slaying no longer teleports you to a black empty space
  • Nex now drops coins every kill
  • Added a bank chest to raids closer to the teleport
  • The raids bank chest now has presets option
  • Oldschool bonds are no longer dropped, 3m coins has taken its place
  • The bug where you can't teleport out of cerberus because it says your in the wild has been fixed (also fixes problems with other areas doing this or something similiar)
Edited by 2incher
  • Like 1
  • Thanks 1

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Foly    39

Ayy good chunk of bugfixes. <3 

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good update!! +1 from me!

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Master    0

Decent update.. Can there be a QoL update next..? Potion timers, bank swap withdrawn mode fix, etc.

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Thank you for the update!!!!!!

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Posted (edited)

I appreciate the bug fixes but I think some familiar fixes need to be done. After testing I cannot bring my superior pet to any of the big bosses I would normally use it at. This being raids/inferno/vorkath probably more that I havent tested. It kind of puts magic and range at a big disadvantage due to the fact that I have to use curses instead of Rigour/Augury. Also I think Celestial deserves a max of 139hp as well especially since clay and sagittarius now have it.

Edited by noobville

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Eybss    11

Looks great :D I hope that you guys enjoy the update :P

 

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Athos    13

Alot of bug fixes, appreciated <3

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Kevin    18
4 hours ago, noobville said:

I appreciate the bug fixes but I think some familiar fixes need to be done. After testing I cannot bring my superior pet to any of the big bosses I would normally use it at. This being raids/inferno/vorkath probably more that I havent tested. It kind of puts magic and range at a big disadvantage due to the fact that I have to use curses instead of Rigour/Augury. Also I think Celestial deserves a max of 139hp as well especially since clay and sagittarius now have it.

yeah right now u actually have to pay attention to ur prayers at raids... It's a great update however since u can't semi afk raids anymore since it removes ur prayer.

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Posted (edited)

I stand by my statement. The implementation of the superior pet was to be used for high level bossing. It costs 50b to upgrade and a minimum of 250 donator points. The main attraction is being able to use SoulSplit as well as Augury or Rigour. It makes a really useful item obsolete if more than 3 upper level bosses do not allow for familiars. 

I mean at least let me use it at Vorkath...

Edited by noobville
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Mak3    13

All great expect not being able use SS pets in raids.. I mean imagine getting olm pet upgrading to ss and not being able to use in the place you got it. This one to me makes no sense.

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AXEmurdera    0

Crystal Zone? @Kevin @FF_

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FF_    4

@AXEmurderanext update apparently 

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